THE TW STRATEGYGuys this is the second guide for the TW, this is the Defend guide as promised, a follow up to the Attack guide I posted earlier. Again these strategies have been used by various clans in JD, but I’ll try to lay it out to fit the Philippine ZX TW. This is just my own guide. Opinion may vary, after all it will depend on how you choose to play the strategy. This however has given many clan their victory, it will all depend on how you distribute the various classes. AC, BB, GK, HS and GW to the teams. I'll be preparing this guide for the worst case scenario wherein you will be defending against two clans. (This is atleast to give you an idea or insight of what to expect.)
On an important note JD’s TW is different from that of Philippine ZX TW so expect a different mode of defence. I’m not sure if the name of the area we use in JD’s map is similar with the name of the area’s in the ZX TW map, so bear with me. I’ll update it as soon as I can clear that up.
1. Three Main Tower, Moon Holding Dais (center), Cloud Dais (Left), Star Dais(Right). First respawn spot is the red Flag. Castle is at the end of the Map.
What to expect and prepare for:Map Description:1. The map and distance is huge
2. Prepare Lotsa pots, its gonna be an all out Brawl
3. Have a well planned out mode of attack, cuz its gonna get confusing once you're inside.
4. Be alert, attacks will come from both sides, the tower as well as the defending or attacking clan.
5. Three main tower, Moon Dais, Star Dais, and Cloud Dais, with 4 more tower inside the castle plus 1 main
sword and 2 lesser sword.
ON ATTACKING:What you can do upon entering:1. Most people think it’s really important to destroy the towers, but this so far as I’ve observed applies to the JD scenario. Here however, the tower merely serves as the primary defense.
2. Destroying it would only get you a closer save point, which would in my opinion be pointless since the nearest mode of attack would be from the first respawn spot to the main gate.
3. Destroying the tower is up to you, but it would benefit the defending clan only.
4. If however you decide to focus on the tower be sure you have lotsa killer and a fast strategy to bring it down, or better yet assign only a few members to focus on the first tower(Moon Holding Dais) near the main gate while the rest focus on the Main gate.
5. Your primary goal right now is the main gate, otherwise it would eat more than an hour of your precious TW time.
Attack Proper:I'm at the castle, so what now?
1. Head straight for the Main gate. This so far is the best strategy I’ve observed both for JD and PhilZX since as I’ve mentioned the nearest respawn spot is from the entrance of the Map to the Main gate.
2. Be ready however to have a set team, A killer team, A gate team. One to focus on bringing down the main gate and another to defend and kill those who would attack your Gate team.(Best to have your Killer team W/ AOE’s and few melee attacker, Gate team would be best to be mostly killers and HS, i.e to compliment the strength and weakness) AOE’s weak defence can be complimented by the defense and attack of the few melee attacker and melee by the mass attack of AOE. Killer team’s focus on the main gate can be supported by status protections (sleep etc) by the HS not to mention the heal, whereas melee can provide cover for the HS
3. Once the gate is down, be fast to bring all your members in at once, as the defending clan still have the power to repair and bring up the gate leaving you either trapped inside or outside.
4. If this happens, its gonna eat another hour of your time to re-destroy the gate.
5. Once inside, have the killer team focus on protecting the Gate team, as the gate team must now head for the Main sword, all others are unimportant, as once the Main sword is down, the attacker wins.
NOTE: By this time the small team you have assigned to destroy the re-spawn tower(Moon Holding Dais) near the main gate would have done their job, allowing a closer re-spawn for the rest of the clan. Be aware to bring down the attacking clan’s master or repairer as many times as possible to prevent or otherwise slow down the repairing of the main gate, preventing you from getting trapped. Brute would be great to bring down tower and the gate, during the main gate attack or when you have a team to attack the tower. Make sure however that your summoner has high defense or remains concealed among the crowd to prevent from getting killed easily. Ladder is not bad also, downside is those climbing the ladder have a chance of falling into the ditch the minute the summoner is killed, causing you to get kicked out of the map. Best summoner for ladder would be BB's speed and GK's Def as they have the greatest speed and chance to cross the ladder, and disrupt the ongoing activites inside, since the attention will be mostly on the outside attack's they will have a great chance of doing the most damage from the inside.
Finalizing the attack:I'm Inside the castle, but what do i do?
1. Once inside, it’s an all brawl, as the defending clan will now shift their attention to preventing/slowing down the destruction of their main sword. This is where Azure cloud school will come into play by killing as much of the defending clan as possible. AOE by AC, Mass Sleep by HS, would be the best strategy at this point. GW can also be your strongest allies (with proper build) they can bleed out even the highest hp of the defending clan.
2. You can have all other members head straight for the Main sword to provide as shield for the Gate team, (sacrifice if you will, after all, you’re almost done).
3. Have a few teams be left on the main floor of the castle to kill or disrupt the defending clan’s last desperate act to prevent their precious sword from getting destroyed. (bwahaha w/ sinister laugh)
4. Focus on the AOE’s as they will prove to be one of the greatest breaker of your sacrificing members and your shield. The Melee attacker would at this point not be your greatest threat. It would also be best to have AOE’s around to defend the gate team.
5. The rest is history, the Sword is down, you would(hopefully) have been declared the winner…hooray for you. But wait don’t just leave yet! Don’t forget to got to the red flag on the map(near the place where you spawned when you first entered). Why you ask? Cuz there’s gonna be an NPC that will be giving out 200 taichi or a heckofalot of Exp, 30% depending on your level.
And there you go. The perks of winning?1. Cheaper pots
2. Higher chance of refining compared to normal map
( but be aware of course that there still is a chance of reverting or breaking, so don’t go complaining)
3. An Exp overload quest (much like the sleepless you can get)
4 A unique title as an Immortal Imperial
5. A unique Mount for the grand emperor of course.
6. A statue in honor of the Emperor
7. And hey…bragging right’s to see your clan name on every map next to the phrase “Currently Owned by:___”